Kaput Arcade mobile game

Client Myself
Work UX/UI design, Unity coding

An abstract videogame for mobile based on classic retro arcades.

A constantly moving ball is controlled by dragging your finger on the screen. Survive through different rooms, choosing between different paths, avoiding traps and enemies (including final bosses) and getting points and power-ups.

I designed and developed it in Unity as a final project for university, publishing it for iOS and Android.

Kaput mobile game design screens Kaput presentation for university Kaput presentation for university 2
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